Friday, October 23, 2009

Design // Interactive World - Hot Spots



Here are the main spots where you can drag and drop your items onto Wilbur. To differentiate them from the scenery, I outlined it in black to make it easier for the player to spot them. Each item when dragged over his head makes Wilbur change expressions- either happy or sad face. To wake him up I decided to just make the player poke him on the belly as I had a bit of trouble getting the sound items to sync with his reactions.

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