Sunday, November 22, 2009

End of Year Exhibition Opening


Wow. Three years.

Last Friday night was the opening of Monash's Art and Design students! It was a great night and turn out was HUGE. Was amazed at how many people attended. Probably the highlight of the night for me was giving the teachers our thank you cards; made by Liz and myself :) Their reactions were priceless (got a good chuckle or two out of it), was definitely worth it. Was pretty fun to make, perhaps caricatures is our calling ey?


Thinking about it now has made me feel sad. Everyone's going their seperate ways now. Wish we were able to take a group photo and also photos with the teachers (with our thank you cards hehe). Too bad my camera was upstairs and everyone was scattered everywhere. Ah well. Hopefully opportunities will come, and we'll be able to get together again :)

Thanks to all who came and supported us. Hopefully there will be many more to come :)

As for now, I guess it's time to maintain this blog (properly) haha. I'll be keeping in touch with updates every now and then so pop by if you can. ^^

Saturday, November 7, 2009

Matrix'd

http://www.acmi.net.au/timeslice/Timeslice.htm?file=ts-20091106-91a960867cb37caf0a0c96b6ff8f4aad.flv

http://www.acmi.net.au/timeslice/Timeslice.htm?file=ts-20091106-efa84a840c87e92b0af0139855e9f07c.flv


To celebrate finishing uni we went to the ACMI - Screen Worlds. Had heaps of interactive things to play with! One of them was the Matrix room where you are surrounded by cameras and when the beeper went off, you had to pull a pose.

Was awesome xD

Sunday, November 1, 2009

Final // Interactive World

Final interactive world!! Phew took a while to get the actionscript going :) Decided to keep it simple and get rid of the narrative since the audience is aimed for children. Basically all you have to do is wake him up and feed him just like a tamagotchi ^^

Final // Walk Cycle

Better quality version of my walk cycle :)

Saturday, October 24, 2009

Design // Interactive World - Expressions


When you feed wilbur- he makes different expressions! :) I wanted to feed him gummy fish but I couldn't get it to work properly >.>

Friday, October 23, 2009

Design // Interactive World - Hot Spots



Here are the main spots where you can drag and drop your items onto Wilbur. To differentiate them from the scenery, I outlined it in black to make it easier for the player to spot them. Each item when dragged over his head makes Wilbur change expressions- either happy or sad face. To wake him up I decided to just make the player poke him on the belly as I had a bit of trouble getting the sound items to sync with his reactions.

Thursday, October 22, 2009

Design // Interactive World - Layout Change



Decided add more hills and boulders into the scene to give it more depth. Also took out some of the items. Had difficulty placing some of the items in the environment. Sigh almost there!!!